SNACK: 3-line summary
- Final Fantasy VII Revelation director Naoki Hamaguchi says a development playthrough checking every element can easily exceed 100 hours.
- That figure describes an exhaustive development check, not the time every player will need.
- Minigames are not required for the main campaign, and cutscenes can be skipped.
Final Fantasy VII Revelation can easily take more than 100 hours when played from beginning to end to check every asset and element, director Naoki Hamaguchi told GameSpot. His estimate concerns an exhaustive development playthrough; it does not establish a 100-hour runtime for the main story.

Snackgirls react
Red: Knowing the minigames are optional makes me want to try each one. If one hooks me along the way, the main story can wait a little!
Nea: I’d like to take my time with the cutscenes and follow the characters’ stories. I wonder whose story will stay with me after the ending.
46 completed runs, with different things to check
Hamaguchi had already completed 46 development playthroughs by the interview. He continues checking current builds in spare moments on business trips, though he cannot inspect everything each time.
He sometimes skips combat to concentrate on the main story, choosing different elements to check on different runs. He was describing his development testing process, not announcing a combat-skip feature for players.
Minigames are optional for the main campaign
GameSpot reports that minigames are not essential to the main campaign, cutscenes can be skipped, and pacing has been adjusted. Players who want to explore every detail and those who want to follow the story therefore have room to approach the game differently.
According to GameSpot, Final Fantasy VII Revelation launches on April 8, 2027, for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.
Sources · Checked: 2026-09-21 KST